SPEEDO-MATH
By Bob Wiseman
ARCADIAN 3, no. 1 (Nov. 06, 1980): 6.


The ARCADIAN's directions for this game are very short:

"This math drill program uses the giant letter routine."


Archiving Notes:

This program was on a tape in the Richard Houser Tape Collection called:

Speed-O-Math, Horse Race, Mastermind, Day Of Week + Calendar, Horserace Not 
Enhanced, Grandfather Clock Needs Correction, Alchemisymmetrical, Circle 
Plotter, Surf Sounds + Crickets (raw, 300 baud).wav

This program is referred to as SPEED O MATH in the ARCADIAN newsletter, but Bob 
Wiseman's original program submission letter says this:

"On side one there is a short program that uses the "giant letter" routine. 
This is a math drill program that I call SPEEDO-MATH. All input is through the 
keypad.  If your subscribers modify this very much, the letters will have to be 
moved higher on the screen to avoid wiping out the program."

